filip.dobrocky(at)gmail.com
Filip Dobrocký (* 1998, Banská Bystrica, Slovakia) is a sound designer, audio engineer, sound artist, and programmer, currently studying multimedia creation at the Faculty of Music at JAMU in Brno. In his work, he often applies principles of indeterminacy and generative art — his works are autonomous systems with variable outcomes — transforming his programming experience into artistic practice.
CV
education
2025
IEM / Kunstuniversität Graz
Computer music and Sound Art
Erasmus exchange
Computer music and Sound Art
Erasmus exchange
2023-
Faculty of Music / Janacek Academy of Performing Arts
Multimedia creation
Bachelor of Arts
Multimedia creation
Bachelor of Arts
2018-2023
FEEC / Brno University of Technology
Audio engineering - music production and recording
Engineer’s degree
Audio engineering - music production and recording
Engineer’s degree
2014-2018
Gymnázium J. G. Tajovského, Banská Bystrica
Mathemathics class
Mathemathics class
- Artificial Intelligence for Video Sonification
Master’s thesis at BUT - Experimental software musical instrument
Bachelor’s thesis at BUT
experience
2023-
Bazmek entertainment
Music composition & sound design for theatre (+ other media)
Music composition & sound design for theatre (+ other media)
2022-
Rekola Bikesharing
Bicycle mechanic
Bicycle mechanic
2022, 2024, 2025
Projekt Trychtýř (SVITAVA transmedia art lab)
Collaborative art project presented at SONDA festival
Collaborative art project presented at SONDA festival
2021-
Freelance audio / art work
Recording, mixing, installations, coding…
Recording, mixing, installations, coding…
2020
Audified
Audio hardware assembly
Audio hardware assembly
skills
- Programming: C++, Python, C#, Java, Javascript
- Audio production, engineering, recording: Reaper, Ableton Live
- Interactive audio/art, creative coding: SuperCollider, Max/MSP/Jitter, Pure Data, Touchdesigner, FMOD studio, p5.js
- DSP, Audio programming: JUCE framework, Gen, DaisySP
- Embedded development: ESP32, Arduino, STM32, Daisy Seed, Raspberry Pi, PlatformIO
- Web development: Hugo, React, Supabase
- Video editing: DaVinci Resolve
- Computer vision: OpenCV, object detection, MOT
- Bicycle repair and building
- Vegetarian cooking, specialty coffee
languages
English (proficient), German (learning), Slovak (native), Czech (proficient)
workshops (attended)
2025
SMC Summer School - Art Installations
(IEM Graz, Winfried Ritsch)
(IEM Graz, Winfried Ritsch)
2025
Fluid Corpus Manipulation (FluCoMa)
(IEM Graz, Pierre Alexandre Tremblay)
(IEM Graz, Pierre Alexandre Tremblay)
2024
Advanced sound design, live electronics and musical programming
(HF JAMU, Bruno Liberda)
(HF JAMU, Bruno Liberda)
2023
Spatial sound and ambisonics
(HF JAMU, Thomas Gorbach)
(HF JAMU, Thomas Gorbach)
2023
Deep Learning for composers and artists
(SVITAVA, Robert B. Lisek)
(SVITAVA, Robert B. Lisek)
2022
Walking Over Bones - Field recording
(Kunsthalle Bratislava, Tomáš Prištiak)
(Kunsthalle Bratislava, Tomáš Prištiak)